Stretching the limits of Dot to Dot game in 3D Virtual Reality experience.
An abstract VR puzzle game with a minimal aesthetic. The player must use his visual-motor
integration and executive function skills in order to connect dots in space and create a full object.
MA HCI Research project / in collaboration with Dana Porat / 2020
The project examines what kind of interaction and design could take advantage of the capabilities of
VR hands tracking techniques, and be the most suitable in order to create an upgraded “Dot to Dot” game,
and turn it into a meaningful 3D VR game.